![]() Mario Party: Island Tour will give you a heads up that if your system isn’t responding properly you may need to calibrate it, done by setting it on a flat surface. Also, just about every mini-game that involved gyroscope controls was either non-functional or not fun to play. A lot of the mini-games feel like they were simplified for a portable platform, but I feel like Nd Cube might have taken that a bit far. The mini-games aren’t entirely awful, but there’s more bad than good here. But everything else here feels like a step back, with bland mini-games, awful motion controls, and the unfortunate lack of an online component once again. I also enjoyed the attempts at diversifying the stages a little more than what MP9 did. I was happy to see the board game elements revert back to individual player movement, dice rolling, and dropping the shared vehicle aspect of MP9. ![]() And the first 3DS entry, dubbed Island Tour, isn’t much of an improvement. The last Wii entry, Mario Party 9, wasn’t my cup of tea. Mario Party, as a series, is largely hit or miss for me.
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